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Wii Shop Music Download [PATCHED]



The Wii Shop Channel is a former digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), and games from prior generations of video games (marketed with the Virtual Console brand).[2] The Wii Shop Channel launched on November 19, 2006, and ceased service operations worldwide on January 30, 2019.[3] As of February 1, 2019, all previously purchased content can still be re-downloaded indefinitely or Wii data can be transferred from a Wii to a Wii U (via the Wii U Transfer Tool).[needs update]




Wii Shop Music Download


DOWNLOAD: https://www.google.com/url?q=https%3A%2F%2Fmiimms.com%2F2u49e7&sa=D&sntz=1&usg=AOvVaw0Y8Xc9iI35bcoqTRXYPH-O



Succeeded by the Nintendo eShop, the Wii Shop Channel was accessible on the original Wii and on the Wii U console via Wii Mode, supporting the download of WiiWare titles, as well as legacy Virtual Console titles that are yet to be available via the Nintendo eShop.[4][5]


Wii Points were the currency used in transactions on the Wii Shop Channel. Wii Points were obtained by either redeeming Wii Points Cards purchased from retail outlets[6] (100-2,000 in the USA; 1,000-3,000 in Japan) or directly through the Wii Shop Channel using a Mastercard or Visa credit card[7] (1,000, 2,000, 3,000, 4,000, or 5,000 Wii Points depending with the number of dollars). In 2008, Club Nintendo in Europe began offering Wii Points in exchange for "stars" received from registering games and consoles on the website. To purchase and play Virtual Console games, Wii Shop Channel users would have to fund their account with Wii Points. On March 26, 2018, the ability to add Wii Points (with either a credit card or Wii Points card) worldwide was permanently removed following a temporary maintenance notice. This prevented users to purchase and play WiiWare and/or Virtual Console games unless if they had enough Wii Points in their account balance already. Already purchased software could still be downloaded (purchased and played), and any existing Wii Point credit were redeemable until January 30, 2019.[8]


Virtual Console was a brand that included games from past video game consoles, which ran under emulation. There were over 300 games available in North America[9] and, as of December 31, 2007, over 10 million games have been downloaded worldwide.[10][needs update] All games are exact replicas of the originals with no updated features or graphics, with the exception of Pokémon Snap, which was updated to allow in-game pictures to be posted to the Wii Message Board. New games were added weekly at 9 A.M. Pacific Time every Thursday (previously every Monday) in North America, Tuesdays in Japan and South Korea, and Fridays in Europe, Australia and New Zealand.


If a person using the now defunct Connection Ambassador Programme reached Gold status (Helped 10 people to connect), they would be able to download any Nintendo-published NES game free of charge. Additionally, if they reached Platinum (helped 20 people to connect), they would be able to download any NES, SNES and N64 game in the Virtual console free of charge.[11]


The WiiWare section featured original games specifically designed for Wii. Games were priced between 500 and 1500 points. To decrease the size of the games, instruction manuals were hosted on each game's Wii Shop Channel page. Some titles featured additional downloadable content, priced from 100 to 800 points, that could be purchased using Wii Points in game or from the game's page.


Software downloaded from the Wii Shop Channel is saved onto the Wii console's internal memory. After a download is complete, the new software appears on the Wii Menu as a channel. Software can be copied to SD cards or re-downloaded for free. Wii consoles with system software version 4.0 can download software directly to SD cards.[15]


On December 10, 2007, a gift feature was added to the Wii Shop Channel, allowing users to purchase and send games and channels to others as gifts. The receiving user was given the option to download or reject the gift upon opening the Wii Shop Channel, with a notification being sent out to the send if it was accepted.[16] If a user already had the game or if the user did not choose to accept the gift within 45 days, then the gift expired and the Wii Points are returned to the sender.[16] The feature was region locked and incompatible with the Wii U's Nintendo eShop.


Downloaded games can receive updates from the Wii Shop Channel. This has been done four times so far to update Military Madness, Star Fox 64/Lylat Wars, Kirby 64: The Crystal Shards (in North America and Europe),[17] and Mario Kart 64 (in Europe and Australia). Several NES and SNES games released before March 30, 2007 have also been given updates in Europe and Australia to fix previous problems with the Wii component cables. These updates are free of charge to those who have downloaded a previous version of the game. Some WiiWare games have also featured free updates for the purposes of fixing bugs. These games include Dr. Mario Online Rx and Alien Crush Returns.[citation needed]


In 2009, Nintendo of Europe announced the "Connection Ambassador Promotion",[18][19] a scheme designed to reward users for helping other new users get connected online and to the Wii Shop Channel. Both users (The Ambassador and the person who was helped) received a reward of 500 Wii Points each time the ambassador helped someone get online. If the ambassador assisted 20 people, the ambassador would have accumulated 10,000 Wii Points from the programme while attaining Platinum status and be able to download all NES, SNES and N64 titles from the Virtual Console section of the Wii Shop Channel free of charge. The service also launched in New Zealand and Australia. Since the service launched in 2009 the scheme had proved hugely popular with many sites appearing online dedicated to helping connect users and share system codes.[20] This service remained exclusive for PAL version Wii consoles.


On September 29, 2017, Nintendo announced that the Wii Shop Channel would be closed on January 30, 2019 (limiting usage of the service to redownload previously purchased content only and that the service would become entirely inaccessible at an unspecified date that year).[21] To prepare for the closure, it was announced that the ability to add Wii Points with a credit card or a Wii Points card (to purchase and play VC games and/or WiiWare) on Wii Shop Channel would be removed on March 26, 2018. Then from that date, Wii Shop Channel users could still continue adding Wii Points --to purchase and play VC games-- until March 26, 2018 (until 1 P.M PST on March 26, 2018).


Finally on January 30, 2019, Nintendo --at 6 am PST-- shut down the Wii Shop Channel (after 12 years of being around on Wii systems --since its launch along with the release of Wii). They removed all WiiWare, Virtual Console games, and other Wii Channels from sale and/or initial download. The only exceptions are the save data update channel for The Legend of Zelda: Skyward Sword, the Wii U Transfer Tool channel (on Wii consoles), and the Wii System Transfer channel (from the Wii U's Wii Mode on Wii U consoles).[22] It is now impossible to purchase and play new content as of Feb. 1, 2019. However, users can still continue re-downloading previously purchased content they have acquired --prior to the shutdown date-- and/or transfer Wii data from a Wii to a Wii U via the Wii U Transfer Tool (if purchased from the Wii Shop Channel). The ability to re-download previously purchased content and/or transfer Wii data from a Wii to a Wii U is going to continue until an unknown date.[21] On the day of the closure, the shop's main UI has been updated to show its original 2006 layout as it appeared when the channel first launched back on November 19, 2006 (removing the WiiWare option entirely).


Nintendo ended the ability to purchase DSi games in 2017 and ended Wii digital purchases in 2019. While you haven't been able to purchase new games from those stores since those dates, you were still able to download games you had previously purchased - that is, until a mysterious maintenance period began in March 2022. Nintendo simply said at the time that the stores were "undergoing maintenance," but as the months dragged on, players were not especially hopeful that those downloads would ever return.


Yet today, with no fanfare, players (including the folks at GameXplain (opens in new tab)) discovered that both stores were suddenly online. You still can't make new purchases, but you are able to redownload anything you previously bought. So yes, your historical purchases of Super Mario RPG, Sonic the Hedgehog, and Donkey Kong 3 are once again preserved.


For now, at least. Nintendo's support articles still warn that Wii Shop Channel downloads (opens in new tab) (and Wii U transfers) "will eventually end at a future date," and DSi downloads (opens in new tab) "will also be discontinued at some point in the future."


The Wii Shop Channel is perhaps best known for providing legal classic game downloads under the Virtual Console branding, but both it and the DSi shop feature a number of original games that were never made available on other platforms.


If you just want an excuse to hear that catchy shop music again, there is a Chrome extension that adds songs from the Wii Shop Channel, 3DS eShop, and DSi shop to marketplaces like eBay, Amazon, and more.


Yes you can use it in TV mode, if it's one of the 1 models that have that feature. For every other situation, plus for everyone who has the handheld-only switch, a Netflix app would be completely pointless cos nobody would be dumb enough to try and use their switch to watch things lol. They'd simply just use ANY other device to watch it. Their smart TV, their laptop, their huge tablet, etc. Whatever it is it'll be better than watching on a screen as small and low resolution as the switch's screen. Who's gonna use that app? People will download the app, just to have it, just in case


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